package me.lc.superDown.entity;

public class PlatformLocation {
	float startX;
	float endX;
	float y;

	public float getStartX() {
		return startX;
	}

	public void setStartX(float startX) {
		this.startX = startX;
	}

	public float getEndX() {
		return endX;
	}

	public void setEndX(float endX) {
		this.endX = endX;
	}

	public float getY() {
		return y;
	}

	public void setY(float y) {
		this.y = y;
	}
}
